SAG-AFTRA and AMPTP to Continue Negotiations
Following settlement of the Writer’s Guild strike led by the WGA, the attention has now turn to the SAG-AFTRA strike, as leading representatives of the SAG AFTRA and the Alliance of Motion Pictures and Television Producers (AMPTP) continue negotiations on October 2nd, Monday. By: Dylan Low
SAG-AFTRA announced in a statement, “SAG-AFTRA and the AMPTP will resume negotiations for a new TV/Theatrical contract on Monday, Oct. 2. Several executives from AMPTP member companies will be in attendance.”
Chief negotiator of SAG-AFTRA Duncan Crabtree Ireland is joined by union president Fran Drescher, to discuss with the producers about the plans to end the strike, having seen the WGA 146-day strike end on September 26th. Negotiations between Crabtree Island and four notable media CEOs that finalised the WGA deal began negotiations immediately after a tentative agreement was official for WGA. These CEOs are Disney’s Bob Iger, NBCUniversal’s Donna Langley, Warner Bros. Discovery’s David Zaslav and Netflix’s Ted Sarandos.
The SAG-AFTRA and WGA have not resumed discussions effectively since the union called for a strike on July 14. Collateral damages have been significant, affecting the worldwide box office and fall film festival cycle. With show actors prevented from promoting works by affected companies, it resulted in empty red carpets in Venice, Telluride and Toronto.
Several fortunate TV films and projects were recipients of the SAG-AFTRA agreement, where productions can continue filming and allow actors to take part in promotions. Such films include Ferrari by Michael Mann, Sofia Coppola’s Priscilla and upcoming holiday film The Iron Claw, starring actors Zac Efron and Jeremy Allen White.
With Crabtree Ireland and Drescher being resolved to resume negotiations, the union has been occupied with other strike matters. The union had decided unanimously to stop work in ten video game companies.
Crabtree Ireland commented on the new video game strike, “After five rounds of bargaining, it has become abundantly clear that the video game companies aren’t willing to meaningfully engage on the critical issues: compensation undercut by inflation, unregulated use of AI and safety.”
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